Hi All,
I have fetched the latest QT source, and initialized repository without webkit. I would like to compile for Desktop, iPhone simulator and iPhone device. I do off course build in clean build folders.
I configure the iPhone device build as:
qtrepotools/bin/qt5_tool -c
./configure -xplatform macx-ios-clang -developer-build -confirm-license -opensource -nomake tests -prefix /Users/sverre/Tools/Qt/5.2.0/ios
make -j 6
When I attempt to build , I get following error:
“The directory /Users/sverre/cpp/Qt/Qt-5.2/qt5/qtdeclarative/tools/qmljs does not contain an Xcode project.”
If I go to that folder and create the xcode project with qmake, I can complete the compile, but when I execute “make install”, I get:
—————-
PhaseScriptExecution Project\ Copy .obj/qml.build/Debug-iphoneos/qml.build/Script-9C316F444A62BF296E3E1F25.sh
cd /Users/sverre/cpp/Qt/Qt-5.2/qt5/qtdeclarative/tools/qml
/bin/sh -c /Users/sverre/cpp/Qt/Qt-5.2/qt5/qtdeclarative/tools/qml/.obj/qml.build/Debug-iphoneos/qml.build/Script-9C316F444A62BF296E3E1F25.sh
cp: /Users/sverre/cpp/Qt/Qt-5.2/qt5/qtdeclarative/tools/qml/Debug-iphoneos/qml.app/qml.app/qml.app: directory causes a cycle
Command /bin/sh failed with exit code 1
—————-
Has anyone seen this, and is there a quickfix so I can compile and install QT for the iPhone device ?
I have the same problem when compiling for iPhone simulator SDK
Builds for desktop compiles without problems.
I build on a Mac, OS X 10.9
Xcode 5.0.2
Build version 5A3005
OS X SDKs:
OS X 10.8 -sdk macosx10.8
OS X 10.9 -sdk macosx10.9
iOS SDKs:
iOS 7.0 -sdk iphoneos7.0
iOS Simulator SDKs:
Simulator – iOS 7.0 -sdk iphonesimulator7.0
br,
/Sverre Eplov
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